![]() ![]() I'm amazed you 100%'d the modern sonic titles before S3 though. ![]() Too bad the SCD special stages were frickin brutal in difficulty. Ironically CD copied S1's method, but thanks to having mmuch easier levels, clearing a stage with 50 rings was a cinch. It's VERY hard to hold onto 50 rings to the end of many of Sonic 1's unmodified zones, which means it's therefore quite difficult to get all 6 emeralds. Sonic 1's special stages meanwhile are fairly easy, but are made very hard by the 50 ring requirement at the end of the zone. Were it not for Sonic Classic Heroes having the ultraconvenient special stage select function I'd likely never get 100% for that game without massive savestate abuse. I have no idea how anyone can clear them reliably enough to have all 7 emeralds for more than just Metropolis Zone Act 3 at best, as they are FILLED with cheapass failure points and ring patterns that are insanely hard to manage without going below the required ring count. Sonic 2 special stages however are absolutely brutal. S3 special stages I can usually clear without a sweat, not to mention how S3&K allows you to go back and get the emeralds you may have missed after clearing a save file via quickly zooming through AIZ Act 1 and/or MHZ Act 1 to the giant rings located very close, then using the level select code followed by Start+A to soft reset and get back to the menu upon clearing or failing an individual stage. Sad thing is, it's the opposite way for me. ![]()
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